Tag Archives: Square Enix
Gamescom 2014: Rise of the Tomb Raider

The sequel to 2013’s rebooted Tomb Raider, Rise of the Tomb Raider, was revealed at E3. Gamescom brought forth more information, in the form of (timed) platform exclusivity.


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Deus Ex movie still a thing

So, there’s a movie in the works based on Deus Ex: Human Revolution (which I reviewed so I guess I should keep tabs on this kind of thing…). It’s being directed by Scott Derrickson who, in a recent interview with IGN, confirmed the still living status of the film and his continued involvement with it as director. Apparently, the film’s script is “tricky” and it’s “going through some more rewrites right now.” That doesn’t sound terribly positive to me (sounds like development hell… Or is that scripting hell? Eh…), but hey I’m no movie maker so what do I know?

The movie’s set to focus on giving us more Adam Jensen as a character, which I’m all for, with the story centered around the events of Human Revolution. There’s some bleed-through from the story progression of the upcoming games, notably Deus Ex Universe, “but not a lot.” Also, Robert Cargill is the guy with the writing duties and he’s previously said some stuff about the good writing of the game, and that they’re approaching the movie not as a video game movie but rather as a cyberpunk movie. He’s also played the game, multiple times, which is just damn wonderful (srsly).

This all sounds pretty good to me, so now I’m just hoping they get their script penned soon and they make Adam sound right.

Source: IGN and IGN

Review: Deus Ex: Human Revolution – Director’s Cut

Review: Deus Ex: Human Revolution – Director’s Cut

Deus Ex: Human Revolution was an unexpected pleasure for me. I didn’t play the original Deus Ex games, though they’d always been intriguing to me, and I gave Human Revolution a miss on release because I was wary of all the brouhaha surrounding the boss fights. Then along came the Steam Holiday Sale of ’13, and the next thing I knew Human Revolution’s Director’s Cut, with it’s “new and improved Boss Fights” and included DLC, had snuck through a credit vent into my library. I fired it up, and what followed was some 80 hours of brilliantly engrossing stealth and exploration, cloaked in a plot of revenge, global conspiracy, and a spectrum of ethically grey corporate interests. And Adam Jensen, one of the coolest protagonists I can recall.

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