Monthly Archives: Apr 2014
Deus Ex movie still a thing

So, there’s a movie in the works based on Deus Ex: Human Revolution (which I reviewed so I guess I should keep tabs on this kind of thing…). It’s being directed by Scott Derrickson who, in a recent interview with IGN, confirmed the still living status of the film and his continued involvement with it as director. Apparently, the film’s script is “tricky” and it’s “going through some more rewrites right now.” That doesn’t sound terribly positive to me (sounds like development hell… Or is that scripting hell? Eh…), but hey I’m no movie maker so what do I know?

The movie’s set to focus on giving us more Adam Jensen as a character, which I’m all for, with the story centered around the events of Human Revolution. There’s some bleed-through from the story progression of the upcoming games, notably Deus Ex Universe, “but not a lot.” Also, Robert Cargill is the guy with the writing duties and he’s previously said some stuff about the good writing of the game, and that they’re approaching the movie not as a video game movie but rather as a cyberpunk movie. He’s also played the game, multiple times, which is just damn wonderful (srsly).

This all sounds pretty good to me, so now I’m just hoping they get their script penned soon and they make Adam sound right.

Source: IGN and IGN

Remote IPing

So one afternoon about a week ago, I found myself needing to change a Windows client’s IP settings. I didn’t want to make the walk up three flights of stairs to do it. So I Google’d a way to do it remotely, and turns out it’s a pretty easy thing to do. More and how after the jump.

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Review: Max Payne 3

So, I’ve been smashing words together to write this review for about two months. It’s been mostly complete for at least 6 weeks of those two months, but I haven’t posted because… reasons, or something. So here it is, presented to the internether (that’s internet/ether, you with “but that’s not a word” shut up), no more screwing about.

Max Payne was modern gaming innovation incarnate. The noir story and gritty, graphic novel presentation, coupled with solid over-the-shoulder shooter mechanics and oh-so-awesome bullet time, won Max Payne a place in the heart of many a gamer. The sequel, Max Payne 2: The Fall of Max Payne, expanded on the series and earned a proud place beside the first. Years later, a very different Max Payne is released to a much changed gaming world…

Review: Max Payne 3

See, different.

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